Visual Stimulation
BonZeb was built to interface with the Bonsai Shaders package to generate visual stimuli.
The Bonsai Shaders package utilizes OpenGL for rendering visual graphics.
Bonsai Shaders provide extensive flexibility for programming in OpenGL.
All visual stimuli in BonZeb can be modified.
Stimuli are generated using a TexturedQuad
mesh and a Material
shader configured with a vertex file and a fragment file.
Visual Stimulus Library
The visual stimulus library contains the following visual stimuli:
- Solid black
- Solid white
- Black-white flashes
- Left Phototaxis
- Right Phototaxis
- Left Looming dot
- Right Looming dot
- Left Optomotor gratings
- Right Optomotor gratings
- Converging Optomotor gratings
- Diverging Optomotor gratings
- Concentric optomotor gratings
- Left Optokinetic gratings
- Right Optokinetic gratings
- Forward Moving prey
- Left Moving prey
- Right Moving prey
- Left Stationary prey
- Right Stationary prey